You better watch out

Kewlbox creates Santa Balls, other games to play on the sly

12/12/2002

By DOUG BEDELL / The Dallas Morning News

Lawrence Jenkins / DMN
From left: Monte Masters, founders Dan Ferguson and Mike Bielinski, Jack Dearnbarger and Jason McMinn work full time on producing Kewlbox games.

Just before Christmas each year, a group of Internet-connected nuns joins millions of cubicle-chained office workers in an online invitation to "Log in and goof off!"

The nuns have come to anticipate their seasonal battles with Oliver Slide, the taunting elf of the puzzle games created by Kewlbox.com, a Dallas-based company whose founders are known for Santa Balls and Elf Bowling.

Even the nuns find joy in Oliver's slightly risqué repartee, say Dan Ferguson and Mike Bielinski, the forces behind Kewlbox.

"They've told us, 'Just wanted to let you guys know we're having a lot of fun playing your games,' " says Mr. Bielinski. "They've told us to keep 'em coming."

That's exactly what the Kewlbox team, with five full-timers and three part-timers, intends to do. The company's yuletide creations have become a tradition in a medium too young to have many.

Demand for this year's release, Santa Balls 2, ran at 120,000 downloads a day in October. So far, the game, which also has an online version at the Kewlbox site, has been played more than 3.5 million times, the site's online counter shows.

'Advergaming'

Kewlbox catalog
Some Kewlbox games are built purely for amusement, but some are subtle advertisements.

Furious George
Released April 1, 2001
President Bush dodges Bill Clinton, Al Gore and reporters while trying to eat chili and a dancing taco


Santa Balls 1
Released December 2001
Match ornaments in a puzzle game


Sketchy Snow Sledding
Released in March
Guide bratty kids sledding through obstacles


M&M's Flip The Mix
Released in May
Built for M&M Mars
Match like-colored candies

Santa Balls 2
Released in November
Second version of the puzzle game

Bovinator
Released July 2001
Built for T.G.I. Friday's
A gangster bovine soaks enemies with an udder gun

Braving the Elements
Released December 2001
Try to get Bob past obstacles to mail his bills

Frendz
Released in June
Built for AT&T
A puzzle game in which players try to win the most friends

Spank the Frank
Released in November
Propel elves off a mountain into floating baskets

Kewlbox's founders operate the games site as an adjunct to their Blockdot "advergaming" corporation, which sells games designed around products and corporate messages. They estimate more than 60 million copies of their games are floating around on hard drives and the Web.

Elf Bowling, originally released in 1999, was the first game to crack the Media Metrix Top 10 list that didn't come packaged with a Windows PC, such as Solitaire or Mine Sweeper. That December, Media Metrix estimated more than 7.6 million people downloaded Elf Bowling or played it online, easily outdistancing mass-market PC games such as Myst, Doom and Quake.

Bruce Ryon, senior vice president and general manager of the Media Metrix New Media group, called the 1999 accomplishment a phenomenon. And, many analysts say, it heralded the emergence of a viral gaming medium that uses e-mail, word of mouth and clever interactivity to spread messages.

Although the Kewlbox games can be played online, most people download them, then ship copies to friends via e-mail. Because of that, the files can turn up in surprising places.

For example, Good Willie Hunting – a whack-a-mole game that poked fun at President Clinton's extramarital activity – became a favorite of White House interns during 1998.

That April Fool's Day release also drew the ire of some Clinton supporters.

"They said, 'I can't believe you're doing that with the president, making him belch and all,' " says Mr. Ferguson. Conservative organizations, meanwhile, sent in kudos.

And the Kewlbox team was pleasantly surprised to learn that therapists who work with the disabled have adopted their titles for hand-eye coordination exercises.

Players come from all over the world to record their high scores on Kewlbox.com, where they can also form private communities for running their own competitions.

The taunts from Oliver Slide, star of Santa Balls 2, are geared for a more mainstream audience than, say, Spank the Frank ("alone or with friends"), another Kewlbox title.

If you wait too long to move like-colored Christmas balls into a row, Oliver Slide mutters, "Are you awake out there? ... Close your mouth. You're drooling. ... Dear Diary, I waited all day for him to make a move."

In a new wrinkle, Kewlbox uses the lure of extra features to entice players to pay $5 in exchange for game codes that unlock more features.

Big-name customers

But the primary Blockdot targets are corporations. Some, such as American Airlines, have commissioned games that help employees learn the history of their firms with interactive contests run on their intranets. Others, such as M&M Mars, have hired Blockdot to create special games for visitors to their Web sites.

Blockdot has produced games for Nokia, the NFL, Motorola and Mrs. Field's Cookies. And the market is growing.

Forrester Research has predicted that advergaming firms will generate $1 billion in sales by 2005. Overall, Jupiter Media Metrix says online gaming will reach $5.6 billion by 2005.

"This was considered guerrilla marketing back in 1998 or 1999," says Mr. Bielinski. "It was quite an exception when you found a company that would take risks on creating games."

In fact, Kewlbox itself has been swept up in the wild swings of the dot-com era. First known as NVision, it quickly gained notice for Elf Bowling and Frogapult.

Vectrix Business Solutions acquired Nvision in late 1999 but filed for Chapter 11 shortly afterward. Elf Bowling and Frogapult were auctioned to another company (Elf Bowling 3 was recently released by the Dallas firm NStorm), and Mr. Ferguson and Mr. Bielinski regrouped to form Blockdot.

Now the future looks merry and bright as companies recognize their work.

Says Mr. Ferguson: "They used to be like, 'I don't understand.' " Now, it's the complete and total opposite. We go in and say, 'Ever play Sketchy or Elf Balls? That's what we're talking about.' And people will go, 'Oh, yeah. Now I get it.' "

E-mail dbedell@dallasnews.com